I spent a year at Microsoft Game Studios Publishing Division in Redmond, which was basically "XBox Headquarters". I was part of a small, internal team that worked on a variety of projects and tasks - from research and development, prototyping, character, vehicle and environment design, to some actual game art production.
I spent a few months helping out on Remedy Entertainment's Alan Wake. Below are some of my favorite pieces. I've got a few more models that I'll show as well on my actual, official website. Whenever I get around to getting that thing updated........
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